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Metagaming : Playing, Competing, Spectating, Cheating, Trading, Making, and B...

Description: Metagaming : Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames, Paperback by Boluk, Stephanie; Lemieux, Patrick, ISBN 0816687161, ISBN-13 9780816687169, Like New Used, Free shipping in the US Rather than collecting the artifacts and chronicling the history of videogames as if they were stable, static, separate objects, Boluk and Lemieux attempt to uncover alternate histories of play defined not by code, commerce, and computation, but by the diverse practices and material discontinuities that emerge between the human experience of playing videogames and their nonhuman operations. Their topics include stretched skulls: anamorphic games and the Momento Mortem Mortis; the blind spots: The Phantom Pain, The Helen Keller Simulator, and disability in games; and breaking the metagame: feminist spoilsports and magic circle jerks. Annotation ©2017 Ringgold, Inc., Portland, OR ()

Price: 40.93 USD

Location: Jessup, Maryland

End Time: 2024-10-27T12:23:31.000Z

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Metagaming : Playing, Competing, Spectating, Cheating, Trading, Making, and B...

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 14 Days

Refund will be given as: Money Back

Book Title: Metagaming : Playing, Competing, Spectating, Cheating, Trading, M

Number of Pages: 400 Pages

Language: English

Publication Name: Metagaming : Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames

Publisher: University of Minnesota Press

Publication Year: 2017

Item Height: 1.2 in

Subject: Programming / Games, Social Aspects / General, Popular Culture, Video & Electronic

Item Weight: 17 Oz

Type: Textbook

Author: Stephanie Boluk, Patrick LeMieux

Item Length: 8.5 in

Subject Area: Computers, Social Science, Games & Activities

Series: Electronic Mediations Ser.

Item Width: 5.5 in

Format: Trade Paperback

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